Monday, January 26, 2009

Daughter of the Forest

It's funny how places you are least likely to go end up becoming a place of refuge. After Sorcha had been violated in the worst possible way and scared out of her mind, she fled from her woodsy setup with only a few materials to travel with, including her starwort shirts. Sorcha had jumped into a boat, let it drift down a river, fell overboard, and ended up being saved by a Britain, one of her father's greatest enemies. Lucky for her, instead of killing his captive, Red (nickname of the Britain) decided to keep Sorcha for some valuable information. Of course, Sorcha is bound to silence, so Red (being the uncharacteristically patient man that he is) made the decision to take Sorcha back home with him and wait until she is able to communicate to him what he needs to know.

So Sorcha, for the first time in her life, traveled across the ocean to Britain where she stays with Red in a town known as Harrowfield. Red, a.k.a Lord Hugh of Harrowfield, owns the town and, therefore, is able to protect Sorcha from any prejudice and threats the town may impose. For the time being, Sorcha finds herself out of her evil stepmother's reach and able to focus on completing her task of weaving shirts. Ironically, Sorcha has found a safe haven nestled deep in her enemy's lair.

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